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Weiβritter progress report

January 6, 2013 at 10:38 pm

It’s been a while since I’ve worked on the Weiβritter. I started off modelling in 100% nurbs before realising that it just isn’t efficient, so I’ve switched back to polys and have dramatically sped up the progress. Currently modelling is about 70% complete. It’s at a really fun stage now where I can soon start putting the pieces together and posing and adding awesome textures. Modelling is a grind and I have to keep grinding till the very end!

I’m aiming to surpass the quality of the Ex-S, but that means there’s still ALOT of work to be done. ETA should be around end of Jan if I keep it up. Can’t wait to finish this!

 

Japan Trip 2012 – Part 4 Final

June 11, 2012 at 3:37 pm

Well here is the final part of our trip! We finished Osaka and slowly made our way back up to Tokyo, stopping by Kyoto once again and Nagoya. It felt like we’ve seen most of Japan. But something was missing, there was a missing piece of the puzzle which we had yet found. It wasn’t until the end of our trip that we finally found it.

Akihabara.

But first I’ll start off with the awesome events that took place before wrapping up this already amazing trip in Akihabara.

Kyoto April 15th – 5 Year Anniversary

It is April 15th, our 5 year anniversary so we decided to spend another day in Kyoto as there really was no better place. This time however, we decided to be a little more adventurous, so we hired a bike and rode all around this beautiful city. I have to give lots of credit for doing so as she wasn’t the most experienced rider, yet she made it through all the narrow streets, the crowded paths and the riverside =). Had heaps of fun that day, it was an experience like no other!

Kyoto cherry blossom bike ride

This was one of the paths we rode our bikes through. Stunning

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The next 3D gundam: EX-S

May 25, 2011 at 9:42 pm

Revealed!

My next gundam 3D model will be the EX-S. Isn’t she cute? Wish I really could model her though =P.

This one is really gona be a challenge. It’s actually much more complicated than Alteisen. Just the boosters have like a million parts. I’ll try my best to replicate it and make it look as detailed as possible! due to the shear amounts of details, I’ll be releasing this in 3 stages:

 

Stage 1: S gundam

Stage 2: EX-S gundam (full armour)

Stage 3: PLAN 303E Deepstriker

 

Development has begun. I hope to have the S gundam finished 2 months from today and Deepstriker before the release of OG2. So be sure to come back then!

The next major 3D Gundam Project

May 17, 2011 at 8:05 pm

First of all, I’m sorry for the really quiet week. I’ve been busy, and no I wasn’t sleeping. It was my birthday =). I thought I would give myself a personal holiday and just do what I want to do, things that I wouldn’t consider very productive. I’ve been watching movies, playing games, listening to music etc. T’was a good break and thanks to all those who celebrated with me, especially my Bhibi.

 

But now play time is over. It’s back to business as usual. My gundam mind has agreed with my graphics mind in that we have chosen our Gundam for the next major 3D gundam development. I’m extremely excited about this. It will be the sequel to Alteisen. I’ve set my goals pretty high this time. Judging from what I accomplished with Alteisen, I believe I am ready to take it to the next level.

 

  • For this next gundam, I hope to optimize the polygon structures and by doing so, I hope to be able to increase the detail by 2 folds.
  • I hope to get much better at texturing and to do it properly this time. Using textures to increase details as well as material realism.
  • I hope to improve on my lighting rig with more advanced lighting placements and settings.

So the one question remains – What gundam is it going to be?

Why don’t you take a guess? The image below is the only hint I’m giving away. Should be pretty easy for gundam fans. But can you guess what gundam it is? =)

 

Answer to be revealed next week, when development officially commences!

Dai-2-Ji SRWZ and FF Distant Worlds

April 18, 2011 at 9:27 pm

It was such an eventful week I really don’t know where to start! SRWZ came out last thursday and I went to watch the much hyped Final Fantasy Distant Worlds Orchestra on the 15th.

I Have to begin with Final Fantasy (Sorry SRWZ!) because its not that it’s more awesome or anything, but SRWZ is still in progress I can elaborate that more in the future. Last friday I attended what could possibly be the best orchestra I’ll ever watch in my entire life. Final Fantasy finally came to sydney and performed at one of the most amazing halls in the world – The Sydney Opera House! Not only that but Nobuo Uematsu himself was there – That really made my day and as the music started playing I felt like I wanted to cry.

 

I really love the setlist as it began with my favourite song – To Zanarkand. Yeah no wonder I wanted to cry (but just to make it clear, I didn’t shed a single tear =)) Now I wouldn’t want blurry eyesight because I really can’t miss a second of all the exciting stuff happening on stage! As they played through each song, a large screen behind would display clips of various FMV’s and in-game clips. After Intermission a guest vocalist by the name of Kanon was called to stage to perform Suteki Da Ne. I didn’t know what to expect as I never heard of her before and in Japan there are alot of mediocre female vocalists, but as she sang the first few words she instantly won my heart. Her voice is soft/soothing and above all VERY powerful. So good that I thought she nailed Suteki Da Ne which is a really hard song to sing. I could go on and on about her voice but lets move on, there’s alot to cover and I have to play SRWZ right after writing this entry.

 

Another interesting song was the chocobo medley, this medley had the chocobo theme all the way from the first FF’s all the way to 14, very interesting to see the enhancements of graphics as it progressed through the different FF’s, I really enjoyed this song =). The last song for the ending credits was Terra’s theme and they took the 3D night scene from the intro to be used as the clip – I rekon Markuz wouldve gone crazy if he saw it…too bad he didnt get to go.

 

Last but not least it was time for encore, and was there a song which i have yet to mention? that’s correct, they saved the best for last (tho not my favourite) – One Winged Angel. I thought the crowd just went mad when they announced it because Nobuo was on stage too at that time. Arnie Roth (conductor) asked Nobuo out to sing the chorus, Nobuo’s responce was like “yeah sure thing…..no as if dudeeeee” hehe really funny guy! It was just a really fantastic way to end the night, they used the cloud vs sephiroth fight from advent children for the entire song which was really epic. I just really wanna thank Arnie and the sydney symphony Orchestra for delivery such a great performance, pretty much flawless and also the one and only Nobuo Uematsu living legend for writing these amazing songs =)

This was also my 4 year anniversary gift to my Bhibi. We enjoyed every second of it ^^

Shot taken from our seats just before it started

 

Now onto Dai-2-Ji SRWZ – OMG!! its soooooooo good!!!! 100x better than the previous SRW games on the PSP. Because this one was actually made for the psp! not just a dodgey direct port or anything like that. OMG Gurren Lagaan Giga Drill Breakerrrrrrrr!!!!!!!!!! Just having Gurren Lagaan in the game makes this game one of my favourite SRW’s, he’s just so fun to use, so incredibly powerful and his moves just look soo good. I’m extremely impressed with the way they excecuted the Giga Drill Breaker, it looks very very similar to the anime, See below for a quick example..

 

Giga Drill breaker from the Anime
 

Giga Drill breaker from SRWZ (very crap video but best I could find)
 

So as you can see this is indeed a hell of a game! I think its time to get right back to it, keep you posted as I drill through all the enemies with my 500 ton drill.

Strike Freedom Gundam line-art

April 12, 2011 at 8:58 pm

I did these a while back but thought I should at least upload them to the fanarts section, don’t let it go to waste. Basically did these line-arts based off my flagship 1/60 Strike freedom gundam lightning edition model. They do look a little bit dated and the lines aren’t up to my standards, still I quite like it overall =). It works really well using it as an overlay effect for other artworks due to its line-art nature. And for the very first time I have uploaded the high res version.

Strike Freedom head vector line-art

Strike freedom HiMat line-art vector